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Maupu 21TC


 
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flav814
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MessagePosté le: Ven 23 Déc - 09:38 (2016)    Sujet du message: Maupu 21TC Répondre en citant

Bonjour a tous
Bon voilà je suis entrain de convertir une benne Maupu 21TC , tout marche en jeu nickel jusqu'à ce matin que je décide de refaire un fillVolume et les ParticlesSystems.
Biensur sur la benne il n'y a pas de script et elle à qu'une seule ridelle.
Maintenant que j'ai refait le FillVolume et les ParticlesSystems je ne peut plus acheté la benne et dans le LOG j'ai des erreurs
Voici mon LOG:
GIANTS Engine Runtime 7.0.0 (13785) 64bit (Build Date: Nov 21 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
  CPU: Intel(R) Celeron(R) CPU  N2840  @ 2.16GHz
  Memory: 3979 MB
  OS: Windows NT 6.3 64-bit
Physics System
  Version: 5.9.5
  Thread(s): 1
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
Audio System
  Driver: OpenAL
  Version: 1.1
  Device: Generic Software
Render System
  Driver: Direct 3D 11
  Card Vendor: Intel Corporation
  Renderer: Intel(R) HD Graphics
  Revision: 14
  Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 1 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Low (auto)
  View Distance Factor: 0.750000
  Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
  Shader Quality: 0
  Skip Mipmaps: 1
  LOD Distance Factor: 0.750000
  Terrain LOD Distance Factor: 0.750000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 1.000000
  Foliage Density: 0.300000
  Volume Mesh Tessellation Factor: 1.500000
  Tyre Tracks Segments Factor: 0.500000
  Max. Number of Shadow Lights: 0
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 0
Farming Simulator 17
  Version: 1.3.1.0 1.3.1RC10
  Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr
  Language: fr
  Time: 2016-12-21 11:40:05
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: AltecM44SR
Load mod: AnimationMapTrigger
Warning: Missing l10n for button ANIMATION_KEY_1 in AnimationMapTrigger
Warning: Missing l10n for button ANIMATION_KEY_2 in AnimationMapTrigger
Load mod: FBM17_MBtrac
Warning: Missing l10n for button SET_DOOROPENER in FBM17_MBtrac
Load mod: FBM17_PoettingerVitasem302A
Load mod: franquet_combigerm
Load mod: FS17_Amazone_KE_303_Surci_Modding
Load mod: FS17_DCK_FollowMe
Load mod: FS17_fendtVario700
Load mod: FS17_fieldShed_PLACEABLE
Load mod: FS17_ForRealModule01_CropDestruction
Load mod: FS17_ForRealModule02_TireDirt
Load mod: FS17_ForRealModule03_GroundResponse
Load mod: FS17_FuelUsageDisplay
Load mod: FS17_itRunnerPack
Load mod: FS17_koeckerlingTrio300
Load mod: FS17_kuhnPrimor3570
Load mod: FS17_kuhnSitera3000
Load mod: FS17_KuhnSitera4000
Load mod: FS17_kuhnVB2190
Load mod: FS17_La_Tarnaise
Load mod: FS17_lemkenAchatZ8
Load mod: FS17_manualUnloading
Load mod: FS17_masseagri69
Load mod: FS17_mengeleGarant5402
Load mod: FS17_New_Holland_8340
Load mod: FS17_NO_GRASS_CropDestruction_Update_1_0_2_0
Load mod: FS17_Old_Streams_Map_BsM
Load mod: FS17_real_clock
Load mod: FS17_Renault_Kangoo
Load mod: FS17_Semoir_Venta
Load mod: FS17_shedPackage
Load mod: HudHiderbyClodls17v101
Load mod: Humbaur
Load mod: JohnDeere6810fs17ikas
Load mod: JoskinTransSpace7000
Load mod: Joskin_wago_Frabel_ls_modding_FS17
Load mod: Kuhn_RM450
Load mod: LaVieilleSouche
Load mod: Legras_18T
Error: invalid brand name 'Legras'! Only capital letters allowed!
Load mod: Lemken_Heliodor_8_400_Set
Load mod: ManualAttaching
Load mod: Maupu_21T_converted
Load mod: NewHollandT6Tier4b_V2
Load mod: Pack_cutter_trailer_Cochet_FraBel_Ls_Modding_FS17
Load mod: Pack_EE_Manipic_FraBel_Ls_FS17
Warning: Missing l10n for button Cadre in Pack_EE_Manipic_FraBel_Ls_FS17
Warning: Missing l10n for button Base in Pack_EE_Manipic_FraBel_Ls_FS17
Load mod: Pack_MF_5600
Load mod: Plateau_Orenge
Load mod: PlayerCamera
Load mod: SOB_BigBags
Load mod: ZZZ_MoneyMod
Error: Can't load resource 'C:/Users/Flavien/Documents/My Games/FarmingSimulator2017/mods/JoskinTransSpace7000/Textures/store_joskinTransSpace8000'.
  Register vehicle type: Maupu_21T_converted.Maupu
Error: C:/Users/Flavien/Documents/My Games/FarmingSimulator2017/mods/Maupu_21T_converted/Maupu21TC.xml.  index. 0.12" maxAllowedHeapAngle="15"/>
        </volumes>

        <unloadInfos>
            <unloadInfo> <!-- back -->
                <node index="0>0|0|4|1|0" width="1.0" length="1.7" />
            </unloadInfo>
            <unloadInfo> <!-- left -->
                <node index="0>0|0|4|1|1" width="1.0" length="2.9" />
            </unloadInfo>
            <unloadInfo> <!-- right -->
                <node index="0>0|0|4|1|2" width="1.0" length="1.7" />
            </unloadInfo>
        </unloadInfos>

        <heights>
            <height fillVolumeIndex="1" >
                <refNode index="0>0|0|4|2|0|0" />
                <refNode index="0>0|0|4|2|0|1" />
                <node index="0>0|0|11|0|0|0" baseScale="0.93 1 1"   transAxis="0 1 0" transMax="0 1.2 0.1" />
            </height>
            <height fillVolumeIndex="1" >
                <refNode index="0>0|0|4|2|0|0" />
                <refNode index="0>0|0|4|2|0|1" />
                <node index="0>0|0|11|0|0|0" baseScale="0.91 1 1"   transAxis="0 1 0" transMax="0 1.2 0.1" />
            </height>
            <height fillVolumeIndex="1" >
                <refNode index="0>0|0|4|2|0|0" />
                <refNode index="0>0|0|4|2|0|1" />
                <node index="0>0|0|11|0|0|0" orientateToWorldY="true" />
            </height>
        </heights>
    </fillVolumes>
    <tipReferencePoints>
        <tipReferencePoint index="0>0|0|10" width="3"/>
    </tipReferencePoints>
    <tipAnimations>
        <tipAnimation speedScale="1" openSpeedScale="0.8" closeSpeedScale="-1.5" animationName="tipAnimationBack" dischargeStartTime="1.8" dischargeEndTime="15" name="info_tipSideBack">
            <tipEffect>
                <effectNode effectNode="0>0|0|11|0|0|0" materialType="unloading" materialTypeId="3" fadeTime="0.4" />
                <effectNode effectNode="0>0|0|11|0|0|1" materialType="smoke"     materialTypeId="1" fadeTime="0.4" />
            </tipEf Error: No storeData found in 'C:/Users/Flavien/Documents/My Games/FarmingSimulator2017/mods/Maupu_21T_converted/Maupu21TC.xml'. StoreItem will be ignored!
dataS/cameraPath01.i3d (1.71) ms
dataS/cameraPath02.i3d (1.73) ms
dataS/cameraPath03.i3d (1.24) ms
data/sky/skyUS_day_night.i3d (302.01) ms
data/sky/rain.i3d (40.77) ms
data/sky/hail.i3d (29.65) ms
data/sky/dust.i3d (21.51) ms
data/maps/map01.i3d (16884.23) ms
data/objects/basketball/basketball.i3d (8.56) ms
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (206.38) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (152.37) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (161.58) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (147.34) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (987.56) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (441.30) ms
data/vehicles/trailers/metaltech/db8000.i3d (349.19) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (358.50) ms
data/placeables/shelters/storageShelter02.i3d (69.98) ms
data/placeables/shelters/storageShelter01.i3d (76.97) ms
data/placeables/shelters/vehicleShelter.i3d (42.90) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (135.28) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (40.89) ms
data/objects/pallets/fertilizerTank.i3d (72.65) ms
data/vehicles/train/locomotive.i3d (311.49) ms
data/vehicles/train/wagonTimber.i3d (212.72) ms
data/vehicles/train/wagonWoodChips.i3d (230.81) ms
data/vehicles/train/wagonGrain.i3d (223.14) ms
data/vehicles/train/wagonSugarbeets.i3d (229.23) ms
dataS2/character/player/player01.i3d (4821.14) ms

Voici le XML:
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="trailer">
    <annotation>GBG Modding</annotation>
    <description/>
    <typeDesc>Maupu</typeDesc>
    <filename>Maupu21TC.i3d</filename>
    <size width="3.5" length="6.0" lengthOffset="0.1"/>
    <wheels autoRotateBackSpeed="2.0">
        <wheel repr="1" deltaY="0.21" driveNode="1" radius="0.625" suspTravel="0.25" spring="300" damper="20" mass="1"/>
        <wheel repr="2" deltaY="0.21" driveNode="2" radius="0.625" suspTravel="0.25" spring="300" damper="20" mass="1"/>
        <wheel repr="3" deltaY="0.21" driveNode="3" radius="0.625" suspTravel="0.25" spring="300" damper="20" mass="1"/>
        <wheel repr="4" deltaY="0.21" driveNode="4" radius="0.625" suspTravel="0.25" spring="300" damper="20" mass="1"/>
    </wheels>
    <steeringAxleAngleScale startSpeed="1" endSpeed="90"/>
    <brakeForce>0</brakeForce>
    <realMaxVehicleSpeed>60</realMaxVehicleSpeed>
    <realBrakeMaxMovingMass>40</realBrakeMaxMovingMass>
    <realBrakingDeceleration>5.2</realBrakingDeceleration>
    <realSCX>0.5</realSCX>
    <realTippingPowerConsumption>5</realTippingPowerConsumption>
    <realRollingResistance>0.002</realRollingResistance>
    <realCapacityMultipliers>
        <realCapacityMultiplier fillType="wheat" multiplier="0.94"/>
        <realCapacityMultiplier fillType="barley" multiplier="0.94"/>
        <realCapacityMultiplier fillType="maize" multiplier="0.93"/>
        <realCapacityMultiplier fillType="rape" multiplier="0.97"/>
        <realCapacityMultiplier fillType="chaff" multiplier="1.26"/>
        <realCapacityMultiplier fillType="manure" multiplier="1.09"/>
        <realCapacityMultiplier fillType="sugarBeet" multiplier="1.07"/>
        <realCapacityMultiplier fillType="potato" multiplier="1.05"/>
        <realCapacityMultiplier fillType="grass" multiplier="1.26"/>
        <realCapacityMultiplier fillType="grass_windrow" multiplier="1.26"/>
    </realCapacityMultipliers>
    <fillUnits>
        <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="21000"/>
    </fillUnits>
    <tipReferencePoints>
        <tipReferencePoint index="0>0|0|6"/>
    </tipReferencePoints>
    <allowFillFromAir value="true"/>
    <allowTipDischarge value="true"/>
    <fillRootNode index="0>"/>
    <exactFillRootNode index="0>5"/>
    <fillAutoAimTargetNode index="0>0|0|5"/>
    <fillMassNode index="0>"/>
    <fillVolumes>
        <volumes>
            <volume index="0>0|0|4|0 maxDelta="0.12" maxAllowedHeapAngle="15"/>
        </volumes>

        <unloadInfos>
            <unloadInfo> <!-- back -->
                <node index="0>0|0|4|1|0" width="1.0" length="1.7" />
            </unloadInfo>
            <unloadInfo> <!-- left -->
                <node index="0>0|0|4|1|1" width="1.0" length="2.9" />
            </unloadInfo>
            <unloadInfo> <!-- right -->
                <node index="0>0|0|4|1|2" width="1.0" length="1.7" />
            </unloadInfo>
        </unloadInfos>

        <heights>
            <height fillVolumeIndex="1" >
                <refNode index="0>0|0|4|2|0|0" />
                <refNode index="0>0|0|4|2|0|1" />
                <node index="0>0|0|11|0|0|0" baseScale="0.93 1 1"   transAxis="0 1 0" transMax="0 1.2 0.1" />
            </height>
            <height fillVolumeIndex="1" >
                <refNode index="0>0|0|4|2|0|0" />
                <refNode index="0>0|0|4|2|0|1" />
                <node index="0>0|0|11|0|0|0" baseScale="0.91 1 1"   transAxis="0 1 0" transMax="0 1.2 0.1" />
            </height>
            <height fillVolumeIndex="1" >
                <refNode index="0>0|0|4|2|0|0" />
                <refNode index="0>0|0|4|2|0|1" />
                <node index="0>0|0|11|0|0|0" orientateToWorldY="true" />
            </height>
        </heights>
    </fillVolumes>
    <tipReferencePoints>
        <tipReferencePoint index="0>0|0|10" width="3"/>
    </tipReferencePoints>
    <tipAnimations>
        <tipAnimation speedScale="1" openSpeedScale="0.8" closeSpeedScale="-1.5" animationName="tipAnimationBack" dischargeStartTime="1.8" dischargeEndTime="15" name="info_tipSideBack">
            <tipEffect>
                <effectNode effectNode="0>0|0|11|0|0|0" materialType="unloading" materialTypeId="3" fadeTime="0.4" />
                <effectNode effectNode="0>0|0|11|0|0|1" materialType="smoke"     materialTypeId="1" fadeTime="0.4" />
            </tipEffect>
            <emitterShape node="0>0|0|11|0|1|0" />
            <fillVolume>
                <unloadInfo index="1"/>
                <height index="1"/>
            </fillVolume>
        </tipAnimation>
    </tipAnimations>
    <hydraulicSound file="$data/sounds/hydraulicUp.wav" pitchOffset="0.9" volume="1.0"/>
    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5"/>
    <inputAttacherJoints>
        <inputAttacherJoint index="0>0|3|0|1" jointType="trailerLow" attacherHeight="0.655" />
    </inputAttacherJoints>
    <movingTools>
        <movingTool index="0>0|1|0|0|0">
            <componentJoint index="0" anchorActor="0"/>
        </movingTool>
        <movingTool index="0>0|3|0">
            <controls axis="AXIS_FRONTLOADER_ARM" icon="$dataS2/menu/moveControls/.png" invertAxis="false" invertMouseAxis="false" speedFactor="0.3"/>
            <rotation rotSpeed="10" rotAcceleration="80" rotMax="3" rotMin="-5" rotationAxis="1"/>
            <inputAttacherJoint>true</inputAttacherJoint>
        </movingTool>
        <movingTool index="0>0|0|1">
            <dependentPart index="0>0|2"/>
            <dependentPart index="0>0|0|2"/>
        </movingTool>
    </movingTools>
    <movingParts>
        <movingPart index="0>0|2" referencePoint="0>0|0|9" referenceFrame="0>0|0|9">
            <translatingPart index="0>0|2|0"/>
            <translatingPart index="0>0|2|0|0"/>
            <translatingPart index="0>0|2|0|0|0"/>
            <translatingPart index="0>0|2|0|0|0|0"/>
        </movingPart>
        <movingPart index="0>0|0|2" referencePoint="0>0|0|1|3" referenceFrame="0>0|0|1|3">
            <translatingPart index="0>0|0|2|0|0"/>
        </movingPart>
    </movingParts>
    <animations>
        <animation name="moveSupport">
            <part node="0>0|1" startTime="0" duration="0.5" startRot="0 0 90" endRot="0 0 -90"/>
            <part node="0>0|1|0|0" startTime="0.5" duration="1" startTrans="0 0 -0.05" endTrans="0 0 -0.256"/>
            <part node="0>0|1|0|0|0" startTime="0" duration="1" startTrans="0 0 0.3" endTrans="0 0 0"/>
            <part node="0>0|4" startTime="0" duration="0.000001" startScale="0 0 0" endScale="0.8 0.8 0.8"/>
        </animation>
        <animation name="tipAnimationBack">
            <part node="0>0|0" startTime="0" endTime="15" startRot="0 180 0" endRot="50 180 0"/>
            <part node="0>0|0|1" startTime="0" endTime="15" startRot="0 0 0" endRot="-80 0 0"/>
        </animation>
    </animations>
    <support animationName="moveSupport"/>
    <components count="2">
        <component1 centerOfMass="0 0.2 0" solverIterationCount="15" realMassWanted="5"/>
        <component2 solverIterationCount="15" realMassWanted="0.2"/>
        <joint component1="0" component2="1" index="0>0|1|0|0|0" rotLimit="0 0 0" transLimit="0 0 0"/>
    </components>
    <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0" />
    <storeData>
        <name>
            <en>More realistic Maupu 21 TC</en>
            <de>More realistic Maupu 21 TC</de>
        </name>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <specs/>
        <image>store.dds</image>
        <price>25490</price>
        <dailyUpkeep>15</dailyUpkeep>
        <lifetime>600</lifetime>
        <rotation>180</rotation>
        <brand>MAUPU</brand>
        <category>tippers</category>
    </storeData>
</vehicle>

Merci de votre aide


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MessagePosté le: Ven 23 Déc - 09:38 (2016)    Sujet du message: Publicité

PublicitéSupprimer les publicités ?
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LudoModding
Membre Agricole-Gaming

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Inscrit le: 21 Sep 2012
Messages: 256
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Masculin Taureau (20avr-20mai)

MessagePosté le: Ven 23 Déc - 11:21 (2016)    Sujet du message: Maupu 21TC Répondre en citant

Comment veut tu testé un mods convertie alors que tu a 30 Mods dans ton dossier ?

De plus t'est erreurs vienne tu fait que t'est index du fill volume sont pas reconnus ...
_________________


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flav814
Membre Agricole-Gaming

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Messages: 45
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MessagePosté le: Ven 23 Déc - 14:06 (2016)    Sujet du message: Maupu 21TC Répondre en citant

Desolé d'avoir mit un LOG avec 30 Mods , je le referais se soir.
Et pourtant mes index du FillVolume sont bon.


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MessagePosté le: Aujourd’hui à 07:39 (2017)    Sujet du message: Maupu 21TC

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